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Just wanted to commend you on game design. It feels really balanced, and somehow it keeps the game interesting even after a _long_ time playing.

What I didn't understand is why it would disconnect me sometimes out of nowhere and reconnect me into another realm. It happened twice or thrice when I was on the leaderboard.

What dev stack did you use? Do you have a blog post with your math models for growing, speed, zoom, etc?

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The servers restart periodically to apply updates.

I've already answered somewhere in here what it's written in.

I didn't write any math model, I just wrote whatever felt right.

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This is a really fun game. BTW you can use the space bar to shoot and divide yourself to _attack_ other cells.

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Smaller cells are faster, so division will help you outrun a big attacker if you're totally cornered.

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Doesn't work for me. Is there a threshold for dividing? OTOH, the game is choppy as hell for me, maybe that's the reason.

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I have Vimperator for Firefox, and I had to ignore those keys (Shift + Esc) while playing in order to use the keyboard. Just FYI in case anyone else ran into the same thing.

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Is it possible to merge back in to one? Can you 'eat' yourself?

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Yes, though I'm still not sure what triggers it.

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You just need to feed one of the parts to be big enough to swallow the smaller parts, and then you can remerge after you pass the threshold

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I think it would be great to see one of these done for RethinkDB :)

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RethinkDB engineer here. RethinkDB currently doesn't support automatic failover, so this test couldn't be performed for RethinkDB yet. But when we implement automatic failover we're planning to test it against Jepsen. That will probably be sometime in the next few months.

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DB engineers living in mortal fear of Kyle is where we want to be.

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I use it for liking. You can already bookmark and categorize with your browser.

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Same here, got tired to try to find anything good (pay & work) to work in with Elance and Freelancer.

Then, searched HN and found something I think is worth the try, have a look at: https://gun.io/

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yeah, someone from gun.io suggested the same on this thread, already applied, now waiting for approval, thanks.

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Maybe this can clear some things up: https://css-tricks.com/snippets/css/a-guide-to-flexbox/

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I've been doing flexbox heavily for nearly the past year, and that post is my go-to reference, because I still can't remember all the properties and values. Highly recommended.

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The example is in Japanese it seems, and I couldn't understand a thing.

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Here is a link that might be a good companion:

https://news.ycombinator.com/item?id=3099527

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What about The Book of Shaders?

It's not complete by any means, but will get there eventually, hopefully. :)

http://patriciogonzalezvivo.com/2015/thebookofshaders/

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Looks like it will be pretty good when finished... pity you haven't gotten to textures yet.

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Angular can be SEO friendly too:

http://www.ng-newsletter.com/posts/serious-angular-seo.html

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