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Reminds me of Idris from Whitesmiths. https://en.wikipedia.org/wiki/Idris_(operating_system)

I remember having an O'Reilly book titled "The Whole Internet". Hilarious concept. Gopher was pretty cool at the time.


I went through pretty much the same dance yesterday trying to figure out the right way to choose a directory in my SwiftUI app. SwiftUI is a wonderful UI toolkit but it's far from complete. The documentation Apple is creating for it is wonderful, check out: https://developer.apple.com/tutorials/swiftui


Is "anyways" part of written English these days?


Not sure about this word, but the English language does not have a body that decides what the official words of the language are (unlike the French [0]). It seems that if a word or construct is used often enough, it becomes part of the English language by being included in official dictionaries like the Oxford Enflish Dictionary [1].

[0] https://en.wikipedia.org/wiki/Acad%C3%A9mie_Fran%C3%A7aise

[1] https://www.smithsonianmag.com/smart-news/heres-how-oxford-e...

Edit, it is part of written English: https://www.merriam-webster.com/words-at-play/lets-talk-abou....


Anyways is in the OED with its first recorded usage being in 1560, but it does have this use as any ways, we have to wait until 1784 for it to become a the single word anyways. This use is different than the common modern use and is more a synonym for always, in anyway, in any respect, etc. The modern use does not become common for another 50 years or so and by 1865 we get Dickens putting it to use with the rather good "Anyways, I am glad, etc." Anyhow is also in there along with anywhat and anywhen but no anywho but I am still working from the old Second Edition and not the continuously updated online/soon to be third edition.

Anyways, I think it is safe to say that anyways has been a word in written English for quite some time now.


"If you’ve notices, all of that happened preety quickly." is an odd phrase.


I wonder how it compares with MicroPython?


MicroPython is 286kloc of C.


That is great information, but perhaps it would be even more interesting with a comparison focusing on supported features, standard library support, and so on.

MicroPython [1] is designed for "real" embedding, i.e. in the "embedded development" sense, on microcontrollers and so on and seems quite successful in that niche. Those are often a smaller target than a game running on either a phone/tablet or PC, which would seem to kind of invert things.

[1]: https://micropython.org/


The other comparison would be memory and disk/ROM usage.

Also, micropython, in its hundreds of thousands of lines of code, supports quite a number of microcontrollers and boards; I suspect the core language is smaller, or counting lines used for a single build target would drop it considerably.


You are correct, the micropython vm/interpreter + the unix target (one of the simplest) combined are ~50k lines of C.

Note that to run correctly micropython also needs its python stdlib which is about 15k lines of Python.


Micropython is made to run on dozens of boards, each with a nontrivial board support package (the platform-specific glue code to talk to hardware). A better comparison would be looking exclusively at micropython's unix/x86 platform specifically.


I'd like to see a comparison with codec2 https://www.rowetel.com/wordpress/?page_id=452


YouTube ironically also listed a bunch of other videos about faked YouTube videos.


The issues listed are Finder issues. I haven't seen them. Finder is vulnerable to connected storage devices. I did have a dodgy USB drive connected to one machine and all sorts of weird things happened, such as beach balling, until I disconnected it.


Of course they are motivated to make it hard to claim expenses. This is genius.


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