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IIRC we’ll be upgrading from 11 to 2x something in our project in the near-ish future. We are using spring / axon and (IIRC) there was some EOL coming up or at least some newer versions required newer Java. I might be wrong though, haven’t been in these discussions myself.

I’d love to see an example on the bad code and also the ”correct” notes. I have a couple years of experience and it’d be nice to see what I can spot.

Anyone know a good resource for something like this?


I've found the Code Review Stack Exchange to be pretty good for this sort of upskilling: https://codereview.stackexchange.com/?tab=month

Since we are going with anecdotes and gut feelings, I’d say these things aren’t related at all. I can imagine pictures, sounds and also have always been good at abstract thinking. Also chess and tetris are a matter of practice mostly, imo.


Imo the internal monologue is often about summarizing or sorting out something, while I’ve already figured it out non-verbally. Like a verbal confirmation. Though sometimes the internal monologue is about processing something and figuring stuff out.


> Though sometimes the internal monologue is about processing something and figuring stuff out

Indeed. And my non-expert assertion was that our brain doesn't compartmentalise between communication and thought processing. Our thoughts are getting shaped even as we are verbalising something. IMO it's a continuous stream of chatter of jumbled up things a part of which gets used to create/shape our thoughts.


Agreed. I used to think (haha) that I was thinking the thoughts I as thought them verbally, but as of late, I've come to realise that I've already had the thought as a sort of a series of perceptual flashes or traces, and when I think I'm thinking, I'm merely verbalising what I've already internally "perceived".


Your analogy does not apply at all.


That’s a weird thing to assume, and makes no sense.

Also ”makes people go crazy” is a fittingly insulting way to put depression in a comment that’s way off base to begin with.


I'm sorry if "go crazy" offends people, that was not my intention. I know my way around depression, but English is not my native language.

I still think my reasoning is fairly sound, though.


Some people spend their time seeking pretext for offense and outrage. It produces a addictive chemical response and is actually quite topical.

People are quick to make the least charitable interpretation, or even fabricate an issue entirely in the quest for a fix.


Why does it make no sense? A lot of the social and mental frameworks that were available for previous generations have disappeared or are on the way out. Why would this not have an effect?


It’s pretty jarring to see quite often remarks that developing with ”Gen AI” is a must and a game changer and whatnot.

Usually when I have a SW problem gpt4 can’t help me. Sometimes it can speed up something marginally, but almost never no remarkable gains and sometimes it’s a net negative trying to find help from it without ever succeeding.

As you said, I guess it depends on what kind of work needs to be done - I’m sure the 20 yo students can solve their OOP homework well with LLMs.


Boohoo. I’m happy any time people show some spine and principles, instead of sucking up to companies and brands. We should do it more, not less. Review bombing is a great start.


You don't need to suck up to companies, but think really. Who do you think is going to be hurt?


As a Steam customer, I appreciate it when others review bomb games that do that kind of thing. It is a huge red flag that I want to know about when buying them.


As someone who wants to play games, it's frustrating navigating through every drama just to know if a game is actually for me. These are the same people who want to "keep politics out of games"?


Judging by the number of bad reviews, there are many more who don't.


Exactly my point.


> Who do you think is going to be hurt?

By doing nothing? The consumer.

Voicing your disagreement with a company (whatever the reason) is necessary to get things to change.

Perhaps doing so will stop future decisions that hurt consumers and by consequence the developers, publishers etc.

I don't think it's too much to say they brought this on themselves by their actions and the backlash will cause them to think twice about doing the same in future.


? Everyone who makes money from sales including Sony.

Sales tends to drop when games reviews becomes "mostly negatives".

But I believe with only this it would have taken more time, I suspect steam starting to approve refund even post 2h was what forced Sony to react.

But at the same time with no complains I doubt Steam would have cared.


So the developer already suffering from publisher's bad decision is a tolerable collateral casualty in your "war" for justice. Noted.

Not that the kind of people leaving Steam reviews struck me for rational, but this is on another level.


The developer was actively encouraging their players to ask for refunds and leave negative reviews

Their community managers started off on the wrong foot with how they reacted, but issued strong apologies and quickly changed track. The CEO himself was tweeting about his own culpability in the mess and encouraging unhappy people to make their voices heard in reviews

So... Yes


Arrowhead's CEO was on Twitter explicitly telling people to refund and leave negative reviews, as that customer feedback gives them more leverage to negotiate with when discussing reverting the unpopular change. But nice "what about the children".


That's a risk developers take by signing with a publisher.


The developer a casualty, but not in the way you're trying to portray. They were a casualty of Sony's descision to cut the game off from over half of the countries in the world. In addition, the Helldiver's team and CEO told everyone to let Sony know what we thought with our words and our pockets, so we did -- and it worked. I'd suggest looking into these things more before spouting nonsense.

To us, you come off as irrational trying to defend Sony while using the developers as your (unwilling) ammo.


Even if it hurts the devs, it’s a warning sign for other devs to not sign contracts with Sony.


I’d say 10-15 years is an optimistic outlook for ”full autonomy”. Maybe in some regions of the world in certain weather conditions. Full autonomy in northern snowy countries isn’t going to happen in 10-15 years, imo.


I’d find your take on the matter almost comical if it weren’t so misinformed.


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