The focus of the site all seems to be about you making a million dollars. What's in it for the App devs? Maybe you should pivot your branding message towards promoting the apps.
I guess I'm trying to get the point across that yes I'm trying to make $1m but also helping app devs get discovered. Maybe it's not clear. Is the counter of how much I have sold distracting? I assumed this is what will draw people to the site and once they arrive they'll hopefully do a little browsing and discover apps.
When you say branding message are you talking about the text under the logo? Thanks for message.
I've thought about removing the counter / goal but really think it draws people to the site to check out how much it's gone up. Maybe I can move it elsewhere and have it smaller and not such a focal point. I'll think again about this :-)
And you have got me thinking that 'more page real estate = more money'. Maybe I can have the logo smaller and the two columns of text next to the logo as a drop down. Thanks for the message / tips! Really appreciate it.
Idea: What if every page load, you displayed an app prominently, weighted by the cost paid for that tile? For example, if you sold 3 tiles for $1, $2, $3 respectively, with 1/6 probability you display a prominent ad for the first, 2/6 a prominent add for the second, 3/6 a prominent ad for the third (maybe not a linear scale but you get the idea).
Thanks for the feedback. I like your idea and it's another one that I will consider. It's really about getting app developers on board and this idea would greatly motivate them. I am also working on some simple analytics which has been requested by some app devs that show how many clicks they get for example. Just another incentive such as your idea. Thanks again mdkess!
Some people might disagree for bring it back :-) As I mention in my blog I've had a few comments saying it's like the milliondollarhomepage. It's only similar in that I'm trying to make $1m but different (I feel) in navigation, discovery and plus I'm targeting only one industry. I personally think it looks nicer (but that's just between you and I...) :-)
I'm not saying its exactly the same, clearly. But the heart of it is getting businesses to pay for a limited amount of advertising space ("once it's gone, it's gone!").
I like the fact that the spots are not equally priced, which adds a factor of "buy today, because tomorrow it will be more expensive" and "the price only goes up". Selling those more expensive spots will be more difficult, so you need to ramp up promotion in media about this the way MDHP did 10 years ago.
I also like the "buy today, because tomorrow it will be more expensive" and that's what I'm trying to explain in my mail outs to app devs.
Yep, the goal was always to get over the $1,000 mark and then start media promotion. I'm thinking of a press release. Would love any tips of just how to get attention as I'm finding that iphone apps are not the only products that are hard to get discovered! The site has to be discovered first before the apps will be :-)