<h2>FAQs</h2>
<details name="faq">
<summary>Why are interactive HTML elements cool?</summary>
They’re lightweight and semantic!
</details>
<details name="faq">
<summary>Will the previous answer close when I open this one?</summary>
Yes, because the <code><details></code> elements share the same name.
</details>
All of which these days are going to be unused in favor of some toolkit, because they don't behave predictably enough across browsers / browser versions.
I use all of them pretty consistently! I try not to have them do magic, but using native date pickers and dropdowns and selects saves so much time and headache - and they work consistently.
At least on Android the browser itself can lack the rights to listdir and only gets access to file you picked via the system picker, rather than the browser having unlimited access and only delegating only some of that access to the Web app.
Depends if you mean consistent to the os or browser or consistent to the js framework - I would suggest that most casual users don't notice and actually do better if its consistent to the os or browser they use
Well some other comment mentioned audio/video and those are seemingly aways different
> Well some other comment mentioned audio/video and those are seemingly aways different
Which is probably fine for your users. In every browser it plays video and has basic controls like a start/pause button, a timeline and a volume control. While the video is playing they even look identical: it's the video, playing; with controls only visible on hover.
The differences aren't an issue for the actual user, they are an issue for the designer that tries to have the website look and feel the same everywhere. Preferably look the same as it does on their MacBook.
I started using <dialog> in 2019, even though Firefox and Safari wouldn't support it for another couple of years, but Google's own Polyfill (of which I am a very modest contributor) was top-notch quality and so I had no problems using it in production for my LoB SaaS day-job.
But my biggest let-down with the <dialog> element is that it's comnpletely unstyled, beyond a very basic (and very un-Chrome-like) thick black line pixel border with sharp edges. Whereas my-hope-and-expectation (and indeed: what got me interested in <dialog> in the first place) was that I was hoping that the browser itself would provide for a lot of the tedium involved in UI dialog dev-work in-general, especially for things like automaticallyt conforming to the host OS' conventions on dialog/window layout and placement: I was hoping that I could mark-up an actual semantic model of a dialog and the browser would do the hard-work of making it look like a real native macOS (or iOS) - or Windows - dialog resource.
I was also hoping that, because open <dialog> elements exist in a distinct top-level layer, that they might even able to escape the bounds of the browser viewport, which would provide real value to the end-user in a lot of places (e.g. no-one wants an unmovable popup or modal-dialog that completely obscures the user's view of an underlying document (like macOS's old "Sheets" dialogs) - so another false-hope of mine got popped that day.
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I get the feeling that browser vendors would all like to see us stop using `alert()`, `prompt()` and `confirm()` in JavaScript (because they block the JS/main thred), but the same browser-vendors really haven't come-up with an adequate replacement: the beeauty of alert/prompt/confirm is that their API is incredibly simple yet effective and also doesn't require the proggrammer to have any UI design-skills; I don't understand why browsers still don't offer a non-blocking Promie-based API for alert/prompt/confirm instead of them trying, in vain, to convince us that <dialog> is better in every situastion when it clearly isn't.
]
Premade ways of escaping the bounds of a browser viewport with styling like a system dialog box certainly sounds like something a developer would want rather than users or browser makers. It's not an accidental disappointment new things aren't made to function like alert() and friends used to, it also has upsides (beyond just "the old interface was not promise based".
I do agree <dialog> could have done with at least a little bit of TLC on the styling though, I just don't think it has to be 100% look and function like a system dialog outside the DOM to do it. Some base default styling to match the rest of the browser's default style would do wonders.
For PWAs (or any "web apps with more permissions than a random page should get just for being loaded") I could see where you wanted <dialogs> to go as a more well received idea though, similar to how there are separate things for styling the windows and interacting with the system for those more privileged pages.
Another reason might be that vendor making it look like a native browser window would blur the line of death[1]. It would make it easier for malicious website to make a popup "browser update" in the middle of the page that redirects to seemingly legit Chrome download page and downloads modified executable.
Modals that blocks focus to an entire browser window aren't really a good idea (I'm of the opinion that they are almost always a shitty idea, but that's harder to argue). People have multiple tabs open, and what if another tab contains information that your user needs to complete your dialog.
You also have to be incredibly careful about how much visual control you allow over an actual dialog - especially making it look like the host OS. People get bamboozled by shitty in-browser fake virus alerts all the time, now add a real dialog, with real looks, that the user is forced to interact with, and you have a slam-dunk.
> Modals that blocks focus to an entire browser window aren't really a good idea (I'm of the opinion that they are almost always a shitty idea, but that's harder to argue).
Good news then, because alert/prompt/confirm do not block the window in any modern browser!
In Firefox it only blocks the viewport of the current tab, so it behaves exactly like a DIY modal. In Chromium browsers it does pop over part of the browser UI, but it still doesn't block the window; You interact with the tab bar, address bar, menu, etc.
> because alert/prompt/confirm do not block the window in any modern browser!
Correct: they don't block the browser's desktop UI thread - but they do block the web-page's thread - and for abvout the past decade we can't move alert/prompt/confirm prompts: Chrome forces them to appear at the very top, dead-centre, and you can't scroll the page while it's open.
As can be seen when attaching an image. When you have to look up something in another tab. I now have to first close the file picking modal, before I can use anything in the browser.
It might be Gnome/Firefox only, IDK. But this modal thing is very bad UX.
The alternative is also bad, TBH: where the file picker is now gone somewhere in the sea of open windows. Maybe the middle-ground, where the file-picker is "attached" to the one tab that opened it, and goes away once other tabs and window chrome is engaged, but I guess thats hard to do in a WM?
If you don't think "Modals" are needed that just means you've never needed one yourself.
There are lots of cases where they're almost mandatory. I have an app where some interactions will end up with 4 to 5 layers of stacked modals. Like you edit a node, then you open the sharing dialog to share it, then you need pick a person to share to, then you need to add a new person, then you need to select who to add, etc. Most websites are trivial and thus don't need dialogs at all but there are some which are full featured apps (like mine) where Modals are a critical thing to have.
I spent years designing interfaces for Windows Forms applications. There is no neccessity for sharing to be a dialog - it should be a wizard; and could even open in a new tab in a web application. Then the user can cancel either by pressing the cancel button (which would close the tab) or by just closing the tab. Selecting who to add, or adding a new person then just become pages in the wizard.
Yeah everything theoretically could be done without dialogs, but the beauty of dialogs is that they can keep you from losing your place in what you're doing "behind" them, before they opened. Modal dialogs are less disorienting to users than just taking to some other "page", because they can tell what they're currently working on is still there behind the dialog.
No idea why you think any of that should block the entire browser including all other tabs, but that sounds like awful design.
Furthermore, editing a node, a sharing interaction and adding a person all sound like they could be handled by modeless dialogs or independent editors. Frankly, modals are typically a hallmark of lazy design.
I also went thru a phase years ago where I also claimed all dialogs should be modeless to free up users to do "anything at any time". But the problem with "anything any time" is that your state management becomes a nightmare, because you then have to start guarding against astronomically large numbers of ways users can create invalid states, create contradictory settings, or have the content of one dialog become invalid, because of work done in some other dialog etc.
Hallmark of good design is when the user is doing one thing at a time, and the dialog flow makes intuitive sense. Often being able to jump back to a prior dialog means you can then start a NEW branch of all the dialogs you've already opened (and that's confusing). Modals simplify not only the code, but the user experience.
Why would the state management get any more difficult? Any change a user would have input into a modal dialog only gets applied when that dialog is closed/done. Same can be done for any implementation using no modal dialog. You can have a "save changes" or whatever button that confirms the changes and only then they affect the state. There seems no inherent reason that it would become more complicated.
The problem comes about when closing dialogs (i.e. their state change) in random order leads to invalid state. If the user is in a process of doing something where `A` depends on `B` and `B` depends on `C`, etc, for example, you can't just let them say "I'm done with A now" (before B and C), when the flow REQUIRES input from B and C in order to be valid.
I know people can argue endlessly that no process step should ever REQUIRE input from some other step, but that's the same as saying "There's no such thing as a multi-step process" which is obviously an incorrect statement.
Like if I'm editing a new CMS record, and adding an attachment/file to it, what if I clicked "cancel" on the new record WHILE the upload Dialog is open? Sure you can rationalize your way around that, and think your way out of how that can work with modeless dialogs, but you're just creating lots of unnecessary work for yourself if you do.
Modal dialogs have been around literally forever (even before the web) because they're needed. It's a signal to the user that they MUST complete something before moving forward.
this is what completely holds back most built-in browser components from widespread usage, i suspect the vendors implementing it just don't care at all because it's not their problem
every company i've ever worked at had at least a somewhat consistently defined design language and it would look completely amateurish and out of place to use built in browser components in most places, regardless of how much html/css purists want that to be the case
I think you might be talking about a different thing to the other poster.
The dialog element behaves exactly how you'd want it to behave for a company with their own design language — you can style every part of it exactly how you need it (including the backdrop, the positioning and size of the dialog element itself, borders, colours, contents, etc). Depending on how you implement the design language, you can either apply those styles to the dialog element in general, or provide a custom component that wraps the dialog element and provides the styles you need.
What the previous poster was complaining about was the opposite situation: they aren't working with their own design language, and instead want to use native-looking HTML elements (the default inputs, selects, buttons, etc). However, the dialog element does not provide a native look-and-feel, and instead is very minimalistic, providing only the base that developers can add their own styles to.
That said, I think the browser implementors have made the correct choice here. The dialog element is not a native popup, and doesn't behave like a native popup at all, so it doesn't make sense to style it natively. In addition, the more styles they provide as part of the user-agent styling, the harder it is to reset those styles if you want to do something different. Apart from inputs, browsers fairly consistently stick with providing the minimum possible styling for an element to be usable, and this means that developers have the largest range of freedom to use those elements as they like.
I feel like every company's (different/contrasting) "design language" and their insistence on using it, ends up being yet another weird looking thing on my computer. I'd rather decide for myself the fonts, color scheme, look and feel, etc. for applications on my computer, and have applications be consistent and respect those preferences. Rather than have some artist I don't know 2,000 miles away from me simply decide what a dialog should look like (and it's always totally different than what some other artist decided a dialog should look like).
I think most of us here who aren't self-important "UX designers" (or branding consultants) would agree with you, but the decision makers responsible for most of the sites on the Web disagree/don't care what we'd like. They want their site to look identical on all platforms and browsers, and to have their "signature" design language, to heck with what users might expect. It's why you see stupid things like pixel-perfect clones of the iOS "switch" control brought to the Web.
So, anyway, if the `<dialog>` is ever to have a chance at adoption, instead of the "div soup and 1000 lines of JS and CSS modal" we've had everywhere since 2008 or so, it really should be blank slate for the "UX Designer" who fancies themself a real artist can vomit their personal brand of "elegant but bold, minimalist, flat design" onto the DOM.
If it's not completely skinnable, they'll just keep insisting on building div soup modals forever.
Idk, personally I completely disagree. I don't want to theme every single app. I want them to be distinctive and I don't actually care about native look. What I care about is that they have a nice design (which is as subjective as it gets, I know) but more importantly that they are distinctive enough in terms of design. Now I don't want every app to have different shortcuts or whatever, but I don't want slack to look like discord for example. And I don't want to theme anything ideally.
These are the same people who insist on having PDF copies of everything and sometimes PDF forms. Nobody ever designs custom PDF form styling to be different. I wonder why? /s
The <dialog> element is fully styleable, including its backdrop (the MDN article explains how for the latter). In Chrome you can also fully style animations opening and closing a <dialog> or popover.
The native datepicker is weird, at least in Chrome. I was playing around with it, and if you give it milliseconds it will render a millisecond picker in intervals of 100. If you give it a nice round minute, then ms and s disappear from the UI. There's no attribute to control this.
I also want a non-local time picker. Let me specify a time that the server can properly interpret as a moment in time. i.e specify an offset somehow.
i don't know what context you're using it in, but imagine a company like airbnb or booking.com using the built in date picker on their front page
you might as well cut their public valuation in half at that point. it's just not worth it to use the completely neglected and anemic components that are part of the browser, they are a joke
I've been playing around with the idea of alert() and prompt() and confirm() replacements that work like this:
await Prompts.alert("This is an alert message!");
const resultBoolean = await Prompts.confirm("Do you want to proceed?");
const name = await Prompts.prompt("What is your name?");
For a company that had a giant 30 minute wizard in the web interface, I wrote a wizard engine in VueJS that works similarly. It's served hundreds of thousands of users since 2019 and went through medical device certification :) Took me quite some time to realize we can use `await` to wait for user input too, not just APIs etc.
The neat thing is that we can program the complex logic of the wizard with the full power of the programming language. By making each screen in the wizard a function that has input parameters and a return value, we can treat it like any other function. Show the same screen 3x in a row? Use a for loop. Show a screen with input that depends on the output of the previous step? Just use a variable to store the results.
Why is it any surprise that one can use await to wait for user input? It is just promises under the hood, right? So that is exactly like one would expect a promise using dialog to work.
I found that non-obvious too: in both Python and JavaScript I've always seen "await ..." as effectively a hack to enable concurrent execution via an event loop, where the hope is that you won't be waiting very long at all for a response.
Realizing that you could use it for user input - where your promise might not resolve for minutes or even hours - was a bit of a light bulb moment for me.
Indeed, just me being stupid for realizing it so late. Coming from Java and Python 2 I never really understood async/await properly and when I started to grasp it, it took me weeks to realize I could apply it to user interactions too.
While they are nice, they don't block the event loop. That's definitely a feature you would need if you're aiming to replace `alert` and friends. As an alternative, yeah, that's a pretty reasonable API.
> I was also hoping that, because open <dialog> elements exist in a distinct top-level layer, that they might even able to escape the bounds of the browser viewport, which would provide real value to the end-user in a lot of places
And, within three seconds of release, a <dialog> with this ability would be misused by advertisers to bring back the old pop-up windows that all browser's block by default now, because of advertiser misuse.
Most websites have their own style they apply everywhere and would probably appreciate how styleable dialog is. Maybe a way to easily apply/remove default styles could satisfy everyone.
> I was also hoping that, because open <dialog> elements exist in a distinct top-level layer, that they might even able to escape the bounds of the browser viewport, which would provide real value to the end-user in a lot of places
As a user, I would absolutely not want this. I appreciate being able to know which windows actually come from my browser and which are coming from a webpage.
That's so different from my experience. When I first met <dialog>, I thought I understood its purpose (as a modal) was to block user input from reaching anywhere else on the page. I have no idea why would anyone want to use it non-modally, since you can just use a div for that.
Nevertheless, I was also let down by it because it turns out if your <body> has a scrollbar, scroll wheel events bubble. There is a CSS property to stop them from bubbling but it doesn't work!
> I was hoping that the browser itself would provide for a lot of the tedium involved in UI dialog dev-work in-general, especially for things like automaticallyt conforming to the host OS' conventions on dialog/window layout and placement
sadly this only reminds me of bad actors spoofing native dialog UI's to phish passwords and such
> the beauty of alert/prompt/confirm is that their API is incredibly simple yet effective and also doesn't require the proggrammer to have any UI design-skills
I’ve long hoped for more APIs in the style of alert/prompt/confirm, which are more like ready-made building blocks rather than cement to make cinderblocks with as most web APIs tend to be. Anything that helps cut down on the amount of HTML, CSS, and JS required to be written or imported would be a substantial QoL improvement. This does not seem to be a popular view, unfortunately.
On a Windows or macOS desktop, the OS-provided MessageBox() can be freely moved around the screen - but that's not how in-web-page modals tend to work.
I don't find I have the problem you describe, because at worst you can generally abort the save or whatever and verify then redo it.
The one that bugs me is online order forms that don't give you all your critical details like dates, and exactly what you are paying for, on one screen where you finally commit.
Then don't confirm them if you aren't sure you wanted to confirm. The dialog is here to alert that you did click on confirm and it seems to me you weren't ready yet, so it did its job.
Famous example of how badly this works is Jira. Want to look something up in another ticket? Bad luck! You need to close that ticket, then open the other one, then memorize or copy the info you need, then close that ticket, then open the original one again. At that point you are better off circumventing the whole shit UI and clone the browser tab. Which ultimately leads to having a dozen browser tabs open that one needs to cleanup later. Add to that the general incredible sluggishness of Jira, and the massive amount of things loaded when you load any of its pages, and you have a recipe for the disaster that thing is.
I don't think anyone would say web-standards are excellent, well designed and well-managed.
All the wonderful value is in that they are standard. The web is great in its ubiquity. Love the web! Sure it's a mess, how could it not be?!
<dialog> is a win here in my view, especially for internal admin tools, I don't want to care about the latest flavor of frontend insanity. I just want to save screen space and open content as modal overlay on top of a main view.
They should err on the side of keeping the APIs small. Maybe it would be better if Web Components weren't a thing. I thought ARIA was handling dialogs well when it comes to accessibility. I like the idea of splitting JavaScript into JSSugar and JS0. (It will be nice if in the Deno lawsuit that the USPTO clarifies that Oracle owns the term JavaScript and JS is a free-for-all.)
> Do you know that Chrome argued that <dialog> should be removed from the platform because it's a bad API with multiple issues?
That's not at all what the comment you linked to says. It says there was an open question about if <dialog> should be removed from the spec because interest hadn't materialized from Firefox and Webkit for the element after four years (and wouldn't for another two years after that).
What I'm saying is that the goal of standards and cross-platform support across time is valuable. The "open web" is a good thing for humanity.
Work towards this goal is a huge shit show. And messy. But it's a good goal.
The flavor-of-the-month frontend insanity is not serving this "good thing for humanity" goal as I call it. It's all well-intentioned and I'm not looking a gift horse in the mouth. But it is different.
>Last year the major web browser vendors decided to change the standard (remember, HTML is now a "living standard")
SIGH...
To be honest, I think it's unlikely you will ever try to open the same dialog modally twice. If you need user input to open the dialog, and a modal dialog blocks user input, the only way for this to happen is if you have an input on the dialog that opens the dialog. If you are using asynchronous tasks to open the dialog, then you probably should keep track of what is open and what is not.
The same thing would happen if you were doing it on Qt, for example.
> To be honest, I think it's unlikely you will ever try to open the same dialog modally twice.
This is a strange reaction to the blog post, because as you read, it's a certainty that my code did try to open the same dialog modally twice. This was a bug, of course, which would have been revealed in development if not for the change in the standard.
I was really hoping the dialog element would end up as a customizable await confirm/prompt on steroids that wouldn't get flagged by every browser if you open it more than once. But it's more of a glorified div.
There's more where that came from. Google Chrome also did URLPattern, which I hope Chrome and Safari will hold firm on not supporting. The compression streams API wasn't bad, but it's a tiny API. I see a pattern here: Google sucks at UX and DX.
Edit: I looked up standards positions and both support URLPattern.
I did, and looked it up and Firefox chose the support position for it as well. I looked at the API again and I guess it's all right. It doesn't help much with tree-based routing like Roda (https://roda.jeremyevans.net/index.html) but it seems useful for simple stuff.
I love the <dialog> element, especially for its built-in / standardised accessibility considerations. I'm looking forward to the day I can roll it without a polyfill (once safari <15.4 drops out of our thresholds).
That said, my one major bugbear with it is the reliance on javascript. Yep, I expect all* users on my sites to arrive with JS enabled. But I also (selfishly?) derive some satisfaction from them not having to. Why can't I control the dialog's open state with CSS or a targeted button?
This is why I mainly use some other custom <div> with a popover="" attribute. They're easily targeted with a button and no clientside JS required, and can be closed by clicking outside them, which <dialog>s don't have by default. They also still have the same helpful top-layer properties.
Unsure about accessibility on this front, though it can't be worse than my previous attempts with hidden labels/checkboxes/form elements, while being much simpler and less hacky.
Re. accessibility, the main feature is that dialogs can be "modal" - meaning the rest of the page is non-interactive while the dialog is open - ensuring a focus trap.
Popovers are always non-modal, which can be problematic depending on the use-case. Of course it's possible to manually implement a focus trap, but it's complex and it's javascript.
I wish HTML supported a concept of a "<PAGE>" tag which will allow multiple pages to be defined in a single HTML file and which can be shown one at a time but without the look-and-feel of a dialog.
Each PAGE should be able to pull in common sections from the same page such as the header, sidebar, footer etc based on specific states selectable in each PAGE.
Yes, you can do the same thing with the current approaches by hiding and showing divs etc.. But if it were possible to support these approaches via specific tags in HTML it may help.
Tried this today and came across an issue that I could not get around: if the dialog contains a form, then submitting the form with enter (focused on any input) or space (focused on the submit button) will close the dialog. I couldn't find any nice way of preventing it.
Normally a form will reload the page anyways so I guess this isn't a normal problem but I was using htmx.
Your last sentence is likely right, by default the form issues a network request.
I've been using a dialog form to update an iframe (it's an editor) so it does work as normal the target iframe gets reloaded. It does not close the dialog though.
I can't produce the case where hitting enter closes the dialog. It should be the same as `<button type='submit'>submit</button>` which also does not close the dialog.
FWIW I learned yesterday that a button _can_ close the dialog:
> Tried this today and came across an issue that I could not get around: if the dialog contains a form, then submitting the form with enter (focused on any input) or space (focused on the submit button) will close the dialog. I couldn't find any nice way of preventing it.
There's no event for the dialog about to close, only an event for after the dialog closes. You can prevent default on the enter key and space key, but that obviously breaks the form ux.
There is an event for the dialog about to close from pressing the escape key. No idea why it's only for closing via escape key.
I was unfortunately looking for a cookie consent manager for a new build I'd just optimized, and didn't like that the open source options were 100KB+ so I made my own [0] and relied on <dialog> to support my goal of writing it as small as possible. With a couple of CSS rules, it works natively without styles. I also ended up writing some build tools to compile all the way down to IE11 and some really ancient browser versions.
Dialog works well for the most part, with a couple of CSS kludges here and there for the older browsers but otherwise straightforward to deal with. It's a decent addition to the web platform, but after 20 years of this I would like to stop making custom multi select controls every couple of years. Native controls good.
For me it's the autofocus property on the close button that didn't work yesterday when I was using this in a project. Ended up adding a line to whenever I call show() like $('#thatModal *[autofocus]').focus()
MDN says this should work as intended out of the box
Could you elaborate on what you mean by "normal close in most examples"? All the examples I see come with a JS snippet to add an event listener to the close button and those work for me in Firefox for Android.
This was never an issue for me in React. The top layer seems unnecessary. Just put your portal or fancy code such that it puts all those popovers at the end. If you order your DOM correctly, you almost never have to touch the z-index.
>Note: While you can toggle between the open and closed states of non-modal dialog boxes by toggling the presence of the open attribute, this approach is not recommended.
This perplexes me. Why is it not recommended? Why put it in a standard and then recommend against it? What's wrong with it? The documentation is silent.
Ublock origin is not able to filter out <dialog> elements without breaking scrolling and other buttons in most cases (depending on how the site is implemented). Is there a generic way to disable these without affecting the rest of the site?
Don't have a computer handy to try, but it can block elements right? What if you block simply dialog (without # or so, because it's not an ID but a tag name) on the desired domain?
Or a little userscript walking the DOM to find dialog elements and removes them. Or you could check if one can listen on them for show/open events, or hijack the show() method to do nothing
Lots of options I'd say
Not something I'd have in mind when using dialogs for legitimate purposes as a developer though. Don't wonder why you don't get my "do you really want to delete this item?" on my software when you block these altogether, but I guess you mean this for specific domains where it's used for ads (have yet to see dialog used for that, but no surprise that they'd exist)
I'm really glad you posted this 'htunnicliff', because I'm manually maintaining a 'stack' of Dialog elements, along with an associated full-bleed 'background' overlay to block mouse clicks outside the dialog, and it will be really nice if I can get this (dialog element) to work and replace my code with something simpler. I'm assuming dialog elements can overlay other dialog elements!! I'll try!
very helpful link, thanks! I don't know what ominibar is (maybe Mac stuff), but I'm on Linux, but I replaced the "q=%s" with my string and it works. nice!
I still remember being confused about the differences between dialogs, popovers, and modal vs non-modal elements when I was first learning web development.
I tried the stackblitz demo you linked to and I don't get it, why is "this element lets people author terrible user-hostile webpages" an indictment of the element? I mean you can make a user-hostile page with divs too. People won't be prevented from eg closing the tab, right?
About two years year before <dialog> was rushed into all browsers, it had been implemented only in Chrome, and Chrome devs suggested removal of <dialog> completely. Reason? No consensus on multiple issues relating to accessibility and security: https://github.com/whatwg/html/pull/4184#issuecomment-440405...
And then boom! It was shipped everywhere with none of the issues discussed or fixed.
Why?
My tiny conspiracy theory is because browsers are hellbent on removing "legacy" APIs like confirm/prompt, and Chrome tried to remove it about half-a-year to a year before <dialog> was suddenly shipped everywhere: https://dev.to/richharris/stay-alert-d
Dialog was literally rushed into all browsers without bothering to fix the issues that plagued it for a decade. Some of them were fixed post-factum because now you couldn't ignore these issues.
I got an issue recently with how <dialog> interacts with AdSense “vignette” (interstitial) ads.
Vignettes set their `z-index` CSS property to the max (2147483647), but a <dialog> is still higher on the z-plane (with no way to adjust that).
So if you click a link from a <dialog>, and an interstitial gets displayed, it’s under the <dialog>. It looks like nothing happened, that clicking is broken.
Fix in my case was to close() the <dialog> onclick.
That you cannot adjust the z-index is disturbing, especially given that you have to style <dialog> yourself if you wanna make it look any good (as others have reported here).
File pickers:
Color pickers: Date/time pickers: Numeric sliders: Suggested options for text fields: Summaries with expandable details: Media players with controls:reply