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I'm pretty sure it'd be far faster for a team of people to view various options on a screen while an artist moved virtual lights around and played with colors and lens flair effects in a computer than it would be to wait around while people set up and move around various lasers and projectors and smoke machines between attempts and then looked at a screen to see how the camera picked it up.



No, it certainly isn't. Creating renders and scene modelling is definitely not real-time. Teams do markups and sketches for brainstorming.




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