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> Rewarding hyper-realistic manipulative behavior sounds like an exceptionally unethical way to apply LLMs

Social deduction games where you lie and manipulate real players are already fairly popular. I don't think manipulating an NPC guard will be worse.

> this isn't like shooting or driving in games where it has basically zero correspondence to how those things work irl

Gun or steering wheel + pedal controllers aren't that uncommon.




Games where you manipulate other humans are still done in an "arcade" style (eg Among Us). They don't tend to be focused on realistic manipulation, on the other hand, in an RPG, presumably in manipulating someone, the idea is to find out what they're into through other means and then abuse that, which I think would be getting closer to crossing a line.

>Gun or steering wheel + pedal controllers aren't that uncommon

Neither gun shaped controllers nor typical wheel+pedal setups really mimic the real world equivalents sufficiently to transfer over. Else they would obviously be the much cheaper approach to learning/testing either of those skills than spending tons of real ammo or driving a real car.


> Games where you manipulate other humans are still done in an "arcade" style (eg Among Us). They don't tend to be focused on realistic manipulation

I don't think the scenario has to be any less fanciful with LLM NPCs than with social deduction or tabletop role-playing games. It's realistic in that you have to fool the (LLM/human playing the) character, but it's still within a fictional setting.

> Else they would obviously be the much cheaper approach to learning/testing either of those skills than spending tons of real ammo or driving a real car.

Training simulators are absolutely used. Less so for cars, because real cars are accessible enough that it's not worth sacrificing 100% realism, but definitely by the military.

Or, consider games like paintball/airsoft.


>Social deduction games where you lie and manipulate real players are already fairly popular. I don't think manipulating an NPC guard will be worse.

One word: poker




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