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Animation is the worst use case for motion interpolation because the frames are individually drawn and timed by the animators to achieve a particular look and feel.



*Used to be. Now they're rendered


A lot of animation is still drawn. Some CG anime is also combined with 2d drawn elements (like in SpiderMan into the Spiderverse).


The luddite hacker in me wants to try interpolation on early Ghibli movies.


Do it! I personally love the old Looney Toons, it makes them so smooth it's almost unreal (but in a good way).




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