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Many Need for Speed Games Are Abiut to Be Erased by EA (kotaku.com)
35 points by rektide on May 31, 2021 | hide | past | favorite | 13 comments


Ross from Accursed Farms has some great videos * about exactly this phenomenon and why it is so detrimental to gaming culture in general.

* https://youtu.be/tUAX0gnZ3Nw


With the advent of online-only games what we'll eventually see is the erasure of a generation's (sub)culture.

When in 2070 a kid will ask their parents what they used to do when they were small, they'll answer "Play League of Legends" or maybe "Play Fortnite". "Can I try it?" "No, it is gone now."


>When in 2070 a kid will ask their parents what they used to do when they were small, they'll answer "Play League of Legends" or maybe "Play Fortnite". "Can I try it?" "No, it is gone now."

Even if it weren't online, it would be hard to find emulators in 50 years I assume.


For x86 systems? No way, we already have open source emulators like QEMU and 50 years isn't enough to make the retro computing nostalgia for x86 go away even if they stopped making the things tomorrow.


Is that any different from kids asking their parents to play Gameboy or Nintendo 64 games? Or wanting to play board games that are not sold anymore?

Sure you can find it somewhere second hand, or you could use an emulator. But I suspect this will be possible with the NFS games, someone will figure it out and make them playable.


> With the advent of online-only games

The meaningful difference is that with an online-only game you can't find it somewhere second hand or use an emulator or patch it. It stops working entirely once the servers are disconnected.

Your best bet is that some volunteer somewhere will spend an enormous amount of time replicating the servers themselves. But unlike emulation (which has been proven legal) these fan projects regularly get shut down by the companies who made the original games, and unlike ROMs, distributing a community server is not as simple as just putting a file on a torrent.

As an example, look at the work that's gone into trying to preserve the Miiverse -- about the best case scenario, Nintendo hasn't tried to sue them yet. In theory there are community options now. In practice, they're not really usable yet; most Wii U games just don't have that functionality working anymore.

So online-only games are in a separate category of difficulty to preserve. In comparison, Gameboy games are basically trivial to set up if you're willing to pirate, and relatively easy to extract from used cartridges even if you're not willing to pirate. The big difference is that even if you have a legal copy of an online-only game already installed on your computer or on its original platform, once the servers go away its no longer playable.


NFS Most Wanted was absolute kino. One of the very few games I played through.


Can someone fix the spelling mistake "Abiut" in the title?


Is this legal? I mean - if I bought the game and suddenly I can't play it anymore, doesn't it affect my customer rights?


Ross Scott covers it quite well in his "Games as a service" is fraud video https://www.youtube.com/watch?v=tUAX0gnZ3Nw and others in 'dead game news' series.


If these games require a server then I'm pretty sure there will be something in the EULA to say there's no guarantee of its perpetual availability


I really miss a bunch of the 3DFX games I used to play on a Voodoo 3000 card in the 90s. After a quick Google search I see a well maintained emulator for it I'm really grateful to have my childhood at my hands anytime.


Is it only because these games have some online features?




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