> I wouldn’t consider a toolkit “ready” for production use until it supported accessibility, and as far as I know there is nothing in the Rust space even starting to work on this.
Have you given much thought to the design of Druid's accessibility layer yet? I might be able to help with that and with a Windows UI Automation implementation in my spare time (a stable com-rs would help with that). I guess this isn't much of a priority though for your hero app (Runebender).
Help on this is more than welcome. It's also not as far off the roadmap as you might think. I know of at least three very talented font designers with disabilities, at least one who uses a wheelchair. It would please me enormously to make a tool suitable for them, and I would push other priorities back for it, just because I consider it so important.
In any case, I haven't done detailed design work on accessibility, but enough poking around to get some sense of what might be involved.
You are right that stable com-rs will help a lot with this kind of integration; there are soundness and other issues with the custom com implementations we've had to do. Fortunately there are good people working on it.
Have you given much thought to the design of Druid's accessibility layer yet? I might be able to help with that and with a Windows UI Automation implementation in my spare time (a stable com-rs would help with that). I guess this isn't much of a priority though for your hero app (Runebender).