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Over a video game? Why ?


Their last mainline title, Grand Theft Auto V, made $1 billion in three days [0], and much, much more over its lifetime, even ignoring its extremely profitable multiplayer mode (GTA Online).

[0] https://en.wikipedia.org/wiki/Grand_Theft_Auto_V


For who? I’m not working 100 hours to make some random guy millions


You asked why would people work this hard over a "video game". Presumably, you don't work at Rockstar and aren't in a position to gain financially from them, but I don't think it should be too hard to understand how people could be convinced (right or wrong) to do a few "crunch" weeks when the deliverable has a hard deadline and huge revenue potential.


“...when the deliverable has a hard deadline and huge revenue potential.” for other people

Forget the lack of a big reward, the developers doing the crazy overtime are often going to get layed off when the game ships.


Idk seems like a waste




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