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Mostly two things:

1) online platform for learning foreign languages via simple games, currently trying to make it work on mobiles (http://language-monster.com)

2) attempting to create a classic 2D real-time strategy game, although it's in early development: https://github.com/lchsk/knights I intend to make it work on Linux & Windows



You be interested in some software I found yesterday called Godot: https://godotengine.org/

It's got a fairly nice GUI and allows you to script events in a scripting language that's like a mix between Python and C++. You can also just use C++. Everything works as part of a "scene-tree". The physics and rendering engines are swappable. I believe it uses SDL2 by default. I'm pretty new at game-dev stuff. Most of my work is in back end web development. I just thought you may find it interesting or helpful.


Hi. Thanks, I've heard about godot, although haven't tried it. For now, I prefer to have more flexibility though.


Totally understandable. I'm personally terrible at C++, so it works for me.


I like the idea of gamifying language learning, and your first project is cool.

Can anyone recommend good 'game' type apps to help learn Chinese?


Thanks. Don't know of anything made specifically for learning Chinese unfortunately, but I do hope to extend my project to include Asian languages someday.


On Android I've gotten great results from ChineseSkill




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