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> How are these point systems made?

I'm currently in the process of building my own chess AI (in python), and I'm using as a score a weighted combination of the material and of the number of squares controlled by each side. I am planing to experiment with weighting more the squares that are closed to the opponent's king, and possibly to improve the evaluation function using reinforcement learning.

That said, my program is currently pretty weak, first I have to optimize its calculation speed to it can calculate deeper.




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