Hacker News new | past | comments | ask | show | jobs | submit login

If you're interested in it - support this pull request: https://github.com/EpicGames/UnrealEngine/pull/2585



If you're getting a 404, it's not because of an error in the URL.

You need to sign up here: https://github.com/EpicGames/Signup


I'm not going to sign up because their marketing pitch for making the engine "free[sic]" doesn't specify if they mean it is actually free software or just gratis + some proprietary source code you get a copy of.

Do you know which is the case? My hunch is it's probably the latter because they ask for royalties.


It's free as in beer, and you get to look at the source code. It's not libre software.


sigh Figured as much.


? you expect them to GPL a triple A game engine?


Yes. Why not?


Because they've spent tons of money on it and now want to earn something


>implying nobody can make money while respecting user freedom

This has been debunked so many times I'm not going to bother.


Let me rephrase - why would they lose part of their money - much money? I can't see what would be their profit on releasing UE under open source license. Moreover, what would be profit of others except the right of copying their code?


> I can't see what would be their profit on releasing UE under open source license.

They have already forgone a lot of potential revenue by allowing anyone to get the source code for the engine (under a proprietary license) without paying anything. The only thing left is to design a non-royalty revenue model that can work with a free software license. This has already been solved.

> Moreover, what would be profit of others except the right of copying their code?

Being able to release free software games using UE. Creating a community around UE that allows for innovation by that community. Porting to new platforms by that community. A show of good will to the free software community. There are many good reasons, but they all come about from giving people software freedom.


> They have already forgone a lot of potential revenue by allowing anyone to get the source code for the engine (under a proprietary license) without paying anything.

They're making to pay only those who has profits from using their engine. Those who has no profits (i.e. less than $3000) wouldn't buy it anyway.

> Being able to release free software games using UE.

You can do that now.

> Creating a community around UE that allows for innovation by that community.

There is a community.

> Porting to new platforms by that community.

You can do that now.

> There are many good reasons, but they all come about from giving people software freedom.

I am for free software, but I don't like ideology in name of ideology.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: