The idea is that a comment should add something meaningful - constructive discussion, sharing your personal experience with the topic being discussed. Also, as far as I know, posts with high comments/votes ratio are penalized (flame wars detection).
And then I ask myself - why should I get better at chess ?
I already play better than everyone who doesn't play chess. I play worse than anyone who can dedicate 4-8 hours a day, every day, training.
Why should my emotional well-being be a function of a number which is my rating in some online chess service ?
So I stop playing...
Anyone else experienced this ?
But I don't care, I enjoy it so I keep doing it. Do you not enjoy chess enough to play it without needing another reason?
You play chess to win and losing is stressful and unpleasant. So you train more to increase your chances of winning.
I still enjoy playing just for fun, but after a couple of "fun" games, the competitive side kicks in and it stops being fun and becomes a goal.
My favourite bit was always the middle-game - fun through pure invention and strategy that can't be laid out in a book for memorisation because of the almost infinite possibilities!
I really the book "My 60 Memorable Games" by Bobby Fischer- it really gave you an insight into a great players' thinking:
But that was young me, when I would try to be really really good or just quit it, whatever it was :)
Nowadays, I wouldn't care that much. Am I having fun? If yes, I should continue. If no, I should stop doing it if possible. So I'd say as long as you enjoy the time spent playing, that's cool if you worry about some number of the online service (as long as it doesn't get too far). If 5 years later looking back you could say 'oh yeah, that was fun', that's great. Just have fun.
The important thing is to divorce your enjoyment of the game from the purely competitive aspect of it. This is admittedly hard to do--part of the reason I quit competitive chess was because I got burned out. But I plan on returning soon, because the time off has helped me rediscover my love for the game and I don't think competition will ever remove that from me again.
The day you figure out a solution or gain more insight into this, could you please please message me?
There's always interesting books to read, developments to follow. It's a time-expensive hobby to have, I stopped playing years ago.
For me it was more because I found chess to be such a demanding game. One can play well for hours (in a serious match) making many good moves only to have it all thrown away by one slip of concentration.
Then a few years ago, I started doing Brazilian Jiu-Jitsu, which sort of tapped into the same challenge/logic pathways.
But BJJ is a physical activity, so that helps justify the obsession.
This is not a good idea for a number of reasons. One is a d4 opening will lead to a more closed game, at which the beginner is at a disadvantage, since it requires a deeper understanding of positioning and strategy.
Two is the beginner will learn less if playing closed games initially. A beginner should aim for open games (1. e4) where they will have more opportunity to learn tactics. As they advance, they can move to closed game (1. d4) strategy.
Inevitably, you will play as black and some of your opponents will open with 1. d4. So you will be learning a little about closed games from the beginning even if you're never opening with them yourself.
One thing I did initially was just to usually play the same opening moves. As white, I always played 1. e4. As black, I would see what piece white moved, and then played the same response to that every time. This cut down on the openings I had to learn - at the end of move 1, the board was always in one of twenty positions, as opposed to one of forty positions, or one of sixty positions. Easy alpha-beta pruning.
For example, I never played the Italian Game as white. If white played it, I might play the Rousseau Gambit, which is probably not good against experts, but is good enough against beginners who depend on knowing the traps of the Italian Game. Even if they do 4. d4, you can do 4...fxe4 and then the board is wide open again, even if you're at a slight positional disadvantage.
https://www.youtube.com/watch?v=YvxuZooPUPA Svidler's session from earlier this year
In high school we used to coach younger kids from a neighboring primary school. Some kids would be all over the show, but the ones who did well picked up quite well. A few of them made provincial school tournaments, and fewer would make nationals. The gap in our training would then be apparent at that level because they'd be playing against kids who are learning enough chess theory, i.e endgame theory.
We once had someone in our team leading in material, but fail to mate her opponent, so sad yet funny because it was like a witch hunt, chasing the opponent king all over the show with a few pieces. We hadn't taught them some endgame tactics.
I think chess is one of those games that many people should try out. I'm glad I had a friend in the game when I went through painful teenage years.
Openings are a vast area of theory as well.
I played competitive chess in my teens for a bit (my neighbor was insanely good at it and I got better just by being his punch bag) and I always refused to learn any theory. I think it's comparable to cheating on a test, it's supposed to be a game and a puzzle and I would feel the same if I learned how to solve a puzzle by memorizing solutions from a book.
Now I think of learning enough theory to get to an intermediate level (at least) is more like a ticket to play the game at all: the game I play now is qualitatively different from the game I used to play and broadly better. To be sure, it was still fun when I was floundering around, but competitive play with a high-level mental framework (and yes, some specific information directly copied from others) leads to far higher replay value.
I'm sure chess is the same.
I know there were Chess Opening Encyclopedias, someone once donated one to me, but we could never afford to buy much material as we were lacking in boards as a start. Our school never had enough to spend on chess, it was athletics, soccer and netball that were on the budget. I live in South Africa if it adds any context.
I once got suspended at high school for 'focusing too much on chess'. I happily obliged and told the principal that I'd stay at home and study on my own, within 2 days I was back at school, and continued with my chess :)
Personally, while growing up, I spent many, many hours with a book of tactics by Maxim Blokh that had a numeric value assigned to each problem, corresponding to its difficulty. Telling the student the difficulty level is less than ideal (and can be avoided online), but the ability to focus on problems just outside of my "comfort zone" was an invaluable training tool.
Cool site, though!
Does anyone remember this and have a link to it?
1. Basic moves and tactics
2. Advanced tactics
4. End game (when few pieces are left the board)
5. Middle game
6. And finally, openings
-Basic moves and tactics
-Very simple endings (RR+K, then Q+K, finally R+K). Without this, many games between kids just can never even finish!
-Basic opening theory: Nothing memorized to even 5 moves, but evaluation of the first 2 or 3 opening moves in basic lines, built upon the basic chess knowledge we had been taught. This way we avoid very short games that teach little, because white was silly and started with G4, or moved their queen 5 times in a row.
After that, kid's games look like chess: They have a beginning, a middle and an end in a sensible number of moves and many moves are about gaining material. Once we reach that point, we really can start talking about higher level topics. It's only then were openings are left for the end, because understanding things like tension and weak squares is far more useful. Kids probably have played over a hundred games too, so they can also start to see patterns, so they start having to have some intuitions about combinations all by themselves.
In both cases you can play the same moves against virtually any opening and get a solid middlegame position.
The random starting position removes the advantage of memorizing openings.
When I played chess I liked Chessbase's products. They have their fingers in many pies, including engines, interactive trainings, game databases etc. Most of the content is created by IMs/GMs and is very good quality.
Unfortunately everything they do is Windows-only. Playchess, their online chess portal is on iOS and it's absolute crap compared to the Windows client.
1. 30 minutes of problems a day.
2. Play 5 rated games (i.e. games that COUNT with 30+mins on the clock for each player) and record game
3. Give a detailed review of my thoughts of 3 of those games
4. Memorize any professional game and, at the start of the weekly tutoring session, replay it from memory for my sensei.
But in a more informal setting here's what I'd recommend:
1. Immediately after finishing an in-person game, ask to review the game with your opponent from memory. Hopefully get a stronger player to watch you two reviewing the game, and maybe replay the game on a new board so that you can check the true board position to jog your memory.
2. Do problems! The Elementary Go series from Kisiedo is good, as is the "Graded Go problems for beginners" series.
There are a handful of great Go teachers who post things on youtube. Nick Sibicky teachers at the Seattle Go Center and his videos are amazing. https://www.youtube.com/user/nicksibicky
Haylee is a korean professional who plays online and posts her videos. https://www.youtube.com/channel/UCTji1kQNoWIH85dB_Vxka9g
Too bad; I liked to think that Go was a sacred space, like an ancient Turing machine. Not anymore.
Maybe drag and drop is not the best interaction model here.