| | I want a good parallel computer (raphlinus.github.io) |
| 233 points by raphlinus 3 months ago | past | 194 comments |
|
| | Towards a unified theory of reactive UI (2019) (raphlinus.github.io) |
| 1 point by pdubroy 4 months ago | past |
|
| | Swapchains and Frame Pacing (raphlinus.github.io) |
| 2 points by thunderbong 5 months ago | past |
|
| | The case of the curiously slow shader (raphlinus.github.io) |
| 1 point by fanf2 5 months ago | past |
|
| | Fitting Cubic Bézier Curves (raphlinus.github.io) |
| 12 points by fanf2 7 months ago | past |
|
| | Xilem: An Architecture for UI in Rust (raphlinus.github.io) |
| 2 points by fanf2 12 months ago | past |
|
| | Towards a unified theory of reactive UI (2019) (raphlinus.github.io) |
| 1 point by SoKamil on July 1, 2024 | past |
|
| | Cleaner parallel curves with Euler spirals (raphlinus.github.io) |
| 3 points by fanf2 on June 16, 2024 | past |
|
| | An interactive review of the Oklab color space (raphlinus.github.io) |
| 1 point by tillulen on May 16, 2024 | past |
|
| | Xilem: An Architecture for UI in Rust (raphlinus.github.io) |
| 2 points by praseodym on May 8, 2024 | past |
|
| | Advice for the next dozen Rust GUIs (raphlinus.github.io) |
| 3 points by andsoitis on Jan 3, 2024 | past |
|
| | Towards Principled Reactive UI (raphlinus.github.io) |
| 2 points by prmph on Oct 11, 2023 | past |
|
| | Towards a unified theory of reactive UI (raphlinus.github.io) |
| 2 points by prmph on Oct 11, 2023 | past |
|
| | The stack monoid revisited (raphlinus.github.io) |
| 88 points by rvrs on Sept 13, 2023 | past | 7 comments |
|
| | Metal shader converter and the missing device-scoped barrier (raphlinus.github.io) |
| 62 points by raphlinus on June 12, 2023 | past | 20 comments |
|
| | Simplifying Bézier Paths (raphlinus.github.io) |
| 5 points by signa11 on April 20, 2023 | past | 1 comment |
|
| | Simplifying Bézier Paths (raphlinus.github.io) |
| 8 points by raphlinus on April 19, 2023 | past | 2 comments |
|
| | Moving from Rust to C++ (raphlinus.github.io) |
| 280 points by raphlinus on April 1, 2023 | past | 132 comments |
|
| | The stack monoid revisited (2021) (raphlinus.github.io) |
| 2 points by surprisetalk on March 19, 2023 | past |
|
| | Requiem for piet-gpu-hal (raphlinus.github.io) |
| 66 points by raphlinus on Jan 8, 2023 | past | 13 comments |
|
| | Raph's Reflections and Wishes for 2023 (raphlinus.github.io) |
| 3 points by pohl on Jan 1, 2023 | past | 1 comment |
|
| | Raph’s Reflections and Wishes for 2023 (raphlinus.github.io) |
| 4 points by raphlinus on Dec 31, 2022 | past | 1 comment |
|
| | Text layout is a loose hierarchy of segmentation (2020) (raphlinus.github.io) |
| 91 points by lylejantzi3rd on Dec 29, 2022 | past | 27 comments |
|
| | Minikin retrospective (raphlinus.github.io) |
| 37 points by sagacity on Nov 9, 2022 | past |
|
| | Parallel Curves of Cubic Béziers (raphlinus.github.io) |
| 225 points by raphlinus on Sept 9, 2022 | past | 51 comments |
|
| | Advice for the next dozen Rust GUIs (raphlinus.github.io) |
| 345 points by raphlinus on July 15, 2022 | past | 270 comments |
|
| | Xilem: An Architecture for UI in Rust (raphlinus.github.io) |
| 457 points by raphlinus on May 7, 2022 | past | 103 comments |
|
| | Piet-GPU Progress: Clipping (raphlinus.github.io) |
| 114 points by raphlinus on Feb 25, 2022 | past | 24 comments |
|
| | Towards Principled Reactive UI (raphlinus.github.io) |
| 1 point by PaulHoule on Jan 10, 2022 | past |
|
| | Prefix sum on portable compute shaders (raphlinus.github.io) |
| 116 points by raphlinus on Nov 17, 2021 | past | 15 comments |
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| More |