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Pear Deck | REMOTE | Full Stack and SRE

We are a small team on a mission to help teachers engage every student, every day.

We are hiring Full Stack Software Engineers to work on product development and a Site Reliability Engineer to help us scale and maintain infrastructure and uptime.

Stack includes: JS, angular, react, node, express, firebase, mongo, docker, k8s, GCP

Find out more at https://www.peardeck.com/careers or email me at thomas@peardeck.com


Could you try to sell it to insurance companies? They might find value in providing it for free to clinicians because they might save money with better outcomes / preventing follow up visits.


Insurance companies could also use the data to argue with healthcare providers about what the best cost vs value is on a course of treatment, but they probably already have data scientists doing this kind of work for them. Insurance adjusters and all that...


Insurance companies don't care about outcomes - most are structured in a cost plus model where they make the "plus" - so if anything, something that costs more is better for them.


this is quickly changing. For insurers that offer Medicare Advantage plans, they get paid on a per-member per-month model, so outcomes are very germane to their profit margin.


Pear Deck | Full Time | REMOTE | Iowa City, IA | https://www.peardeck.com

Hiring for:

- Senior Software Engineer

We help teachers engage every student every day. We are growing fast and are looking for experienced people to help us scale and build our product. The stack is primarily JS based and most of our systems run on GCP (k8s).

Please reach out to me directly at thomas@peardeck.com or via our open position posts at https://peardeck.com/careers


Pear Deck | Full-time | REMOTE | Iowa City, IA

* Senior Software Engineer * Dev Ops Engineer

We are growing fast and are looking for experienced people to help us scale and build our product. We currently have open positions posted for a Senior Software Engineer and a DevOps Engineer. The stack is primarily JS based and most of our systems run on GCP (k8s).

Please reach out to me directly at thomas@peardeck.com or via our open position posts at https://peardeck.com/careers


Pear Deck | Iowa City, IA | Full-time | Onsite or Remote | https://www.peardeck.com

We build software to help teachers engage every student, every day. We have > 1M MAU and are growing fast.

We need people who can write code and help us scale. We are looking to hire software developers (full stack and comfortable with javascript) and dev/ops (GCP, k8s, docker, some app engine apps).

Email me at thomas@peardeck.com


"How do we find out how good an individual is capable of being?"

Maybe each Individual is capable of being just as good as they are capable to be bad. Would that even the score and make the problem disappear?


Wait, but then the question of "what is good?" arises... What makes someone a "good human being"? And how does this tie in with "having a good life"?

Then rises the question of "how do I not get fucked over in life?" as well. So it gets confusing.

Where to even beging, is good universal? Do the criteria that make "a good being" good constant, or does it mutate over time?

I there a single, or even multiple non-contradicting, right answer to this question? What is good?.



Google "loop blinn". There are a few papers by those guys on the topic of rendering smooth anti aliased cubic bezier paths, which is really what you want.

You can read font data directly from ttf e.g. And render text nicely with few polygons and shaders taking care of very nice accurate edge rendering.

I wrote a half finished c implementation a couple of years ago that might be useful as a reference if you want to look into this more : https://github.com/hansent/lbfont

It's mainly based on the paper/article inter book GPU gems 3.

Accelerated 2D Vector graphics are hard, when I was working on this nvidia was announcing the nv_path_rendering extension; don't know how widely this is supported these days. But I doubt it's available in webgl.

Edit: few typos...writing on mobile


Location: Iowa City, IA

Remote: sure

Willing to relocate: given the right offer

Technologies: JS, Python, C/C++, OpenGL, node, react, kivy

Resume/CV: http://bit.ly/1HHLIH3

Email: thomas.hansen@gmail.com


woot! congrats to everyone who contributed for a really big and important release!


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