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Peace? What are you, some kind of Nazi?

Mac OS has a serious problem with requiring loads of third party extensions to get a usable desktop experience. Most of the time it's merely annoying, but this situation also demonstrates that you're placing a lot of trust in the authors of these programs.

Nobody “requires” these tools to have a “usable” experience. Millions of people are using it just fine without all these tweaks.

A menu bar manager only becomes necessary when you have a bunch of extra things installed on your system that each have a menu bar item.

Or when you have a #$@^$! notch

Apple is giving you extra pixels, not taking any away.

If you want the same appearance (and resolution) as a non-notch MacBook Pro, open System Settings, go to the Displays section, click Advanced... and toggle on “Show resolutions as list”, save that change, and then enable “Show all resolutions”.

Now select the resolution option just below your current selection. (The y-dimension will be slightly less, which equals the space added by the pixels around the notch.)


I was never bothered by the notch, but this is useful advice that seems to be little known. Thanks!

Does it really? For me, finder is below the level of what's acceptable, so I use a replacement. I also use magnet for arranging windows, but apart from that I find the experience far better than windows or linux. Maybe I'm missing out on some really great extensions, which ones would you recommend?

I use SensibleSideButtons and ScrollReverser continually. Those are features which I consider absolutely basic and their omission leaves me cynical.

Rectangle and Contexts are extensions I use to make Mac OS closer to Windows or Linux in comfort, but they're not what I'd consider essential.

An interesting thing happened while I was enumerating the tweaks I had installed. Some of their menu bar icons were hiding under my notch without my even realising! Completely lacking an overflow indication is embarrassingly sloppy, and I might have to grab something like Bartender now too.


I’ve found LinerMouse handles side buttons and scrolling well: https://github.com/linearmouse/linearmouse


My situation is similar to `dwighttk` in the comments you link to, I have stats (as in `brew home stats`) showing CPU/GPU/RAM/Network, then the standard macOs stuff + magnet + weekday and full date and time and nothing is ever hidden by the notch when using the built in display.

So - since people DO have a problem - there must be other things that a lot of users want to see but none of them are mentioned in the link.


Perhaps you don't need to organize icons like other users do.

But for us who do, it is clearly essential.

> "Ugh, this sucks. This app was nearly essential on MacBooks with a notch, since you could hide lesser used icons away to make everything fit." - LeoPanthera 13 hours ago

> "True, but it has been essential for a long time before the notch for those of us with a non-trivial amount of software. The menu bar is a popular spot and so many apps want to put an icon there." - Tagbert 13 hours ago

And that's just from a quick glance.

Most users don't even know it's possible to improve their UI with this third party tool. I bet if they knew it would be considered very important to the mas well.

Specially power users who fight with screen space.


What finder replacement do you use? I have ended up doing just about everything I can via the terminal as finder feels so unusable coming from windows.

As a Linux user, the only thing I really miss from MacOS is BetterTouchTool.

Here's my opinion. The gaming industry had a period of overreliance on certain genres from around 2007-2014 but has since diversified noticeably. That overreliance began because of the financial crash of 2008 and a bifurcation between indie and AAA, with the middle segment of the market crashing out.

The barrier to entry to make a game lowered since then. During this period Japanese games lost popularity due to a failure to achieve AAA scale, but now they're able to comfortably occupy that sub-AAA space again.


The functional load of tones (that is, the importance of a pronunciation difference for distinguishing words) in Chinese is comparable to that of vowels[1]

"Depending on how you view tones" dismisses the important phonemic value of tones. Writing Chinese completely phonetically includes writing the tones.

[1]https://faculty.washington.edu/levow/papers/fltonemandarin.p...


Also, apparently low end (mobile?) Arrow Lake CPUs will use 20A while higher end will use 3nm.

It's not looking good for Intel foundries.


Xeon 6E launched this week on the Intel 3 process. Benchmarks of production silicon look good for performance but especially good for performance per watt. Definitely competitive with AMD.

Lots of reasons, but RISC vs CISC has little to do with it.

Apple have access to the newest and best fabbing processes from TSMC. That alone can put a chip a generation ahead in terms of efficiency. Intel foundries have been struggling for years and AMD only get TSMC's scraps a few years later.

Increasing clock speed is the easiest way to increase performance, but power increases quadratically with clock speed so it's very inefficient. Apple clock their processors pretty low and instead focused on increasing instructions-per-clock, which is generally more efficient but requires more die area. As an example, a lot of noise was made about the M1's 8-wide decoder, twice as wide as contemporary x86 chips, which is an important bottleneck for IPC.

Increasing instructions-per-clock requires much bigger CPU cores, and the dies Apple use for their SoCs are famously enormous. While other chip manufacturers are very conscious of performance/$, Apple's vertical integration gives them wider margins and their customers are much less sensitive to value. So Apple can afford to spend a lot more on bigger chips that are on par in performance but have much greater efficiency.


> Increasing instructions-per-clock requires much bigger CPU cores, and the dies Apple use for their SoCs are famously enormous. While other chip manufacturers are very conscious of performance/$, Apple's vertical integration gives them wider margins and their customers are much less sensitive to value. So Apple can afford to spend a lot more on bigger chips that are on par in performance but have much greater efficiency.

This is the money shot. Margins on Android phones are often in the single digit percentages, they have even had periods where they’re negative. Qualcomm or Mediatek could easily make phat chips but there would be almost no market for them.

I am very curious what the actual performance of the Snapdragon X is going to be. Laptop margins are often just as thin, so it can’t be too expensive a chip either..


Apparently[1] Snapdragon X is cost-competitive with Intel. That article discusses Raptor Lake on Intel 7, which is known to have razor thin margins, but Meteor Lake is reportedly expensive too. Intel's uncompetitive foundries continue to be an millstone around their neck.

I'm sceptical of Snapdragon X's real world performance until these things actually ship. There's a lot of big promises made. Intel promises big too.

[1]https://videocardz.com/newz/snapdragon-x-series-chips-cost-o...


The need for hyperthreading has diminished with increasing core counts and shrinking power headroom. You can just run those tasks on E cores now and save energy.

I get the feeling this was less a conscious decision and more an admission of defeat.

Neither a Mac fanboy nor a Windows hater, but this looks horribly out of touch. Those ads were like 20 years ago and getting notifications is the least annoying thing about using a Mac.

Especially considering how well MacOS handles focus mode / do not disturb. I don’t get notifications unless I want to (or they are truly urgent)

CEC is one of those features that sounds beautiful but never seems to work quite as well as you'd like.

I have two TVs with a Roku soundbar connected to each. Sometimes when I wake each TV, the soundbar no longer connects so I get no audio. One TV is capable of displaying the volume level, but the other can't. My Playstation can accept directional and OK button presses over CEC, but my Roku can't despite that being much more useful. And if CEC is enabled on both, all hell breaks loose.


> My Playstation can accept directional and OK button presses over CEC, but my Roku can't despite that being much more useful.

To be fair, in this case, the issue not "CEC doesn't work", but rather, "Roku broke compatibility".

You can control directional/OK on a Roku STB built into a Roku TV via CEC, the hardware supports everything just fine. But in software, Roku (intentionally?) implemented unusual (arguably proprietary) control codes to do it, instead of the normal ones everyone else uses. Roku will, however, happily pass along regular codes to a connected Playstation or Google TV stick or whatever other 'lesser' device you connect.

(assuming HDMI-CEC) You can work around this by injecting Roku-specific codes into your CEC stream. But like, no one should have to do that...


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