The titanic amount of generational neglect that has allowed even a fraction of voters to look at Trump for more than a second and find him qualified for any public office is truly fantastic.
This is one of the clear examples that Trump is seeing Putin's Russia as a model for his vision for the USA.
Ao this guy is personally responsible for the RAM shortage, it seems. Jokes aside, i have a similar setup, but with a mix of claude and a local model. Claude can access the local model for simple and repetitive tasks, and it actually does a good job on testing UI. Great way to save tokens.
Is some sort of decentralised network of hosts somehow working together to challenge the Cloudflare hegemony even plausible? Would it be too difficult to coordinate in a safe and reliable way?
If you have a central database, what benefits are you getting from edge compute? This is a serious question. As far as I understand edge computing is good for reducing latency. If you have to communicate with a non-edge database anyway, is there any advantage from being on the edge?
Databases in Cloudflare are not edge. That is, they are tied to a central location. Where workers help is async stateless tasks. There are a lot of these (authentication, email, notifications, etc.)
Well you can cache stuff and also use read replicas. But yes, you are correct. For 'write' it doesn't help as much to say the least. But for some (most?) sites they are 99.9% read...
I suspect they also hope developer choice gets reframed from "Unity or Unreal" to "Godot or Unreal." In other words: Unity gets bumped out of the picture since Godot can do what it does and is open source, while Unreal stays comfortably in the hyperrealism/high-end perch.
Unity is Unreal Engine's biggest competitor by far. Godot competes with Unity (mostly for 2D games) but is at least a decade off being any threat to Unreal.
So yes, funding Godot is A Nice Thing To Do but it also conveniently puts a bit of pressure on Unity, their biggest competitor, without impacting their own business.
Also, if you believe Matthew Ball's take[0] then Epic is all-in on fostering as many gamedev-ish creators as it can so that it can loop them all into making content for its metaverse later. As you alluded to, in the long term funding a FOSS game engine which is focused on ease of use helps that too.
It expands their empire like Microsoft pledging to "support" Open Source: it's disingenuous, self-serving, and develops a "claim" of authority over the sector. It allows them, the makers of Unreal Engine, to develop a business relationship with their competition and influence the trajectory on one of only major alternatives in order to control the market more.
If Epic Games really cared about Godot, they would align more with their values in-house. Their M&A drives the organization like a propeller.
It's all hypothetical for a transaction 5 years in the past. The future you propose is one where Epic is not actually the same: they have more liquid capital towards the mission their stakeholders decide, and less influence on Godot.
However, their stakeholders decided circa 2019/2020 that they want to influence the development of Godot and spent their money that way. Corporate donations aren't at a whim like us individuals who spend $3/mo on Wikipedia or a food pantry, it's considered by the executive team, calculated and green-lit by their accounting team.
Unfortunately, polyester sheds microplastics (https://unric.org/en/from-petroleum-to-pollution-the-cost-of...), so while recycling is good, we need to get non-biodegradable plastics phased out of as many industries as possible, as quickly as possible, for the sake of future generations and the environment.
This is honestly one of those tiny things that make it really hard to even consider looking outside of the Apple ecosystem. I'm beginning to divest from apple, and this is a big help.