what was really awesome was discovering how pretty much all the work we did on kwin_wayland brought wayland on desktop closer. The mobile-specific bits of code are _tiny_.
The biggest problem actually was getting graphics up and running to begin with, there were weird libhybris/Qt 5.4/QtCompositor incompatibilities that had me stumped for months, _until_ we decided to go for Kwin directly.
The biggest problem actually was getting graphics up and running to begin with, there were weird libhybris/Qt 5.4/QtCompositor incompatibilities that had me stumped for months, _until_ we decided to go for Kwin directly.