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"It is usually a "colossal error" to write your own in-house closed-source/proprietary language"

I'm curious if anybody on this thread who has written more than three or four compilers/parsers would agree with you.

Depending on the task, the only solution to some problems is to write a custom/proprietary language (whether it's closed source, of course, is up to the company).




> Depending on the task, the only solution to some problems is to write a custom/proprietary language

Is a bug tracker one of those problems?


>> Is a bug tracker one of those problems?

But "bug tracker" is not the problem that was being solved.

The problem was taking a big pile of legacy code and translating it to more than one platform vs rewriting the entire app from scratch in a new language that was cross platform.

It just happened that the legacy code was for a bug tracker, but it could have been for anything.




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