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Some day I will write a blog post about the tricks we have to pull off to fit all code & assets - or get animations running at 30FPS - on Pebble.

Trust me when I say this: low level development is alive and well at hardware companies.



Why wait?

Blog posts serve as great marketing these days, from showing off your engineering team's technical prowess, to recruiting others who hope to participate in some really advanced problem solving.

The press also helps maintain your existence in people's minds. With Google entering the market with Android Wear, and of course Apple's entry; a couple of 'this is how cool a Pebble watch is inside' would do well to not let us forget you exist!


Yup, you see quite a few people from game dev make the transition to the embedded space when they decide that working 100hr weeks isn't their idea of fun.


I talked to a Pebble firmware engineer at Bitcamp who told me about the hoops they had to go through. Really neat stuff.


Yeah sure, not saying it's non existent, just a lot less common. A blog post about that would certainly be very interesting :)


Please write this post. I love my pebble time (but really you guys need to fix some stuff in the new OS)


Subscribed! :)




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