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The .pdf is an image. The following are the references:

Crunch in the game industry

* http://www.igda.org/why-crunch-modes-doesnt-work-six-lessons (updated)

* http://www.infoq.com/news/2008/01/crunch-mode

Best team size

* http://knowledge.wharton.upenn.edu/article.cfm?articleid=150...

* http://www.teambuildingportal.com/articles/systems-approache...

Sleep and problem solving

* http://www.cnn.com/2004/HEALTH/01/21/sleep.crativity.ap/inde... (broken)

Sickness and Overtime correlation

* http://cat.inist.fr/?aModele=afficheN&cpsidt=15461524

Prioritization

* http://en.wikipedia.org/wiki/First_Things_First_(book)

4 day work week

* http://findarticles.com/p/articles/mi_m1093/is_1_42/ai_53697...

* http://rop.sagepub.com/cgi/reprint/28/2/166 (subscription required)

* From http://www.shrm.org/Education/hreducation/Documents/Creating... (pdf)

Team spaces

* "Rapid Software Development through Team Collocation" IEEE Transactions on Software Engineering, Volume 28, No. 7, July 2002



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