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One interesting development is that, with the growing number of UAVs, there aren't enough pilots to fly them all, so new operators are no longer required to have flying experience.

I heard an interview with "Wired for War"'s author who claimed that controls for some of these systems are modeled after X-box/PlayStation controls, both to capitalize on the ergonomics research done by console makers and to make it easier for young recruits who are already used to operating them.






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