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New job description for front-end web developers: 5+ years of designing game engines and optimizing rendering pipelines.

If the joke is lost please go read about the similarities between react and immediate mode rendering systems.




Honest question, would studying immediate mode rendering systems improve my understanding of React's system of doing things? If so, do you have a resource I could use?


There is a video that describes "Immediate-Mode Graphical User Interfaces" really well, see: https://twitter.com/stoikerty/status/467047333453381632

There is also a lengthy and insightful blog-post about the subject where I found the video: http://jlongster.com/Removing-User-Interface-Complexity,-or-...



ah! Awesome, thanks


The first half of my career was in graphics and games. I think at a high-level, React is similar to a rendering engine and React + Flux is similar to a game engine.


The original talk?

http://mollyrocket.com/861

There's also a relatively recent library (C++)

https://github.com/ocornut/imgui


I don't know. Probably not but all abstractions leak so then again it might help if you have a second source on how things should work.

I don't have a list of resources.


It is kind of interesting watching yet another round of retained-vs-immediate mode play out.




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