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I'd recommend bgfx (https://github.com/bkaradzic/bgfx), if you want something simple and cross platform. In many ways it reminds me of a 3D SFML.



Thanks for the suggestion, I'll try it, but SFML works right out of the box though.

The bgfx examples seem to contain a lot of boiler plate code... It seems to be an impressive engine, it's recent so everything is up to date with recent graphics API. Pretty cool.

I'm more about making something simple and quick without the bells and whistles.




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