One thing that makes games special is pushing the envelope. Yes, you can make a game on a very solid stack. But it won't stand out.
I know what you're saying, but I wonder how true that is, and my analogy is the movie and music industries. You can make a very successful movie or album without pushing any technical envelopes, infact there are people who consciously and deliberately use "obsolete" tools and techniques.
I know what you're saying, but I wonder how true that is, and my analogy is the movie and music industries. You can make a very successful movie or album without pushing any technical envelopes, infact there are people who consciously and deliberately use "obsolete" tools and techniques.