That page also answers a question elsewhere on this page about whether computer+human can beat computer. As long as the computer is imperfect, humans may be able to analyze and improve it. In particular, Deep Blue had a weakness that it couldn't learn about. Programmers changed its program to correct for it:
"The rules provided for the developers to modify the program between games, an opportunity they said they used to shore up weaknesses in the computer's play revealed during the course of the match. This allowed the computer to avoid a trap in the final game that it had fallen for twice before."
"It was a massively parallel, 30-node, RS/6000, SP-based computer system enhanced with 480 special purpose VLSI chess chips"
Also, http://www.csis.pace.edu/~ctappert/dps/pdf/ai-chess-deep.pdf states that the VLSI chips "provided most of Deep Blue's computational power."
That page also answers a question elsewhere on this page about whether computer+human can beat computer. As long as the computer is imperfect, humans may be able to analyze and improve it. In particular, Deep Blue had a weakness that it couldn't learn about. Programmers changed its program to correct for it:
"The rules provided for the developers to modify the program between games, an opportunity they said they used to shore up weaknesses in the computer's play revealed during the course of the match. This allowed the computer to avoid a trap in the final game that it had fallen for twice before."