Our embedded TCP/IP stack now has binding API to write Rust applications. picoTCP is a size, speed and feature conscious open source TCP/IP stack for embedded devices.
These Rust bindings are still very much work in progress, and we'd be glad to get any feedback or help on this!
Maxime, amazing work! I haven't looked at the code yet... But very curious how it works for demo/testing on Linux, does it use tun/tap device or something like that?
These Rust bindings are still very much work in progress, and we'd be glad to get any feedback or help on this!