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Where should you sell your PC indie game? A marketplace roundup (powerupgames.io)
28 points by raddevon on Oct 20, 2014 | hide | past | favorite | 7 comments



> GOG: Requires approval

That's actually a plus for both users and developers. GOG have high acceptance bar usually quality wise, so it makes each release more notable (i.e. they try to avoid the flood of low quality releases which no one can keep track of). So if you pass the bar - you are likely to get some attention, while on Steam your release can be simply lost in the noise.


GOG Galaxy is going to be a big deal. I think a lot of people underestimate the appeal of automatic updates, easy installs, etc.

Desura has a client too, but last time I checked it was terribly clunky to use.


It strikes me as odd that you need a Windows version of your game on Steam. I mean, you should have one, but I didn't know you needed one.


I can't comment on whether the application process does require a windows version, why would you cut out 95% of the customers by not having one? See http://store.steampowered.com/hwsurvey for the stats.

You should notice that the full line there is "Your game must be able to run on Windows as a stand-alone application" which I took to mean that you (the developer) must package all the dependencies with your game. Steam would take the reputation hit if it distributed software like Linux does (dependency hell).


You mean the author just used "Windows" instead of "OS"? That would be pretty dumb.


Seems especially odd since SteamOS is a thing.


Its a really great resource, I hadn't even heard of some of these marketplaces (Itch.io)




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