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It's more systems-like. We don't pay any overhead for calling into C code, and M:N scheduling doesn't really provide advantages over 1:1 scheduling when you don't have a GC (and even when you do, the differences are fairly negligible on modern Linux).



With 1:1 scheduling, how do you limit stack size to something reasonable (a few kB per thread), which is necessary when you need to launch tens of thousands of threads?


If you know you only need a small amount of stack size, you can set the stack size to be small via the task builder: http://doc.rust-lang.org/master/std/task/struct.TaskBuilder....


Thanks for the link. But what if I don't know the stack size in advance? I guess the model with a stack that starts small and grows on demand is only possible with M:N scheduling, not with 1:1 native scheduling?




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