I've never understood why people think gaming or play ever forms the justification or basis for learning. Decade of nonsensical "gamification" studies has had zero effect no matter what Jane McGonigal says.
Might get an interest or passion going but it has near-zero lasting educational value.
I think there's a difference between "gamification", i.e. doing tasks for currency, points or prizes, and "video gaming", i.e. creating a circuit so that your house door in Minecraft opens with a switch.
I've never understood why people think gaming or play ever forms the justification or basis for learning. Decade of nonsensical "gamification" studies has had zero effect no matter what Jane McGonigal says.
Might get an interest or passion going but it has near-zero lasting educational value.