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Bathesda games have been mod friendly for years now.

In fact mods used to be the norm. I played more nodded Quake 2 15 years ago than I did Quake 2.

And selling them is not particularly new, Valve experimented with it back with CS1.6 and all those other mods that came out in the pack.



Ah, the days of Action Quake 2. Strife jumping and writing configs where as big part of the game as the rounds. https://www.youtube.com/watch?v=FqOnty5VKHs#t=18




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