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No OSX port until the surpass their initial goal. Meh.


Look at the 'Technology' part: Ogre3D is used for the rendering. It should then be technically possible for a port given enough interest is shown.

Plus in the 'Kickstarter Stretch Goals' Category you can see that they plan a Mac version before a Linux version: https://s3.amazonaws.com/ksr/assets/001/661/480/bfb68577b1e9...


Agreed. Not funding until they get there. :/ Looks like an interesting game though.




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