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Pygame 1.9.0 released. Lots of goodies for creative programmers. (renesd.blogspot.com)
21 points by illumen on Aug 1, 2009 | hide | past | favorite | 5 comments



Summary of changes:

- many, many fixes and improvements. The largest amount of changes has gone into this release than any other pygame release.

- bug fixes for backwards compatibility issues introduced in pygame 1.8.x series. old games like solarwolf and libraries like PGU work again.

- experimental camera webcam module (still in development).

- experimental midi module based on portmidi and pyportmidi (99% complete).

- experimental gfxdraw module based on SDL_gfx (including AA circles, textured polygons and other goodness).

- python3, and python3.1 support mostly completed. Some modules still remain to be completed - but mostly it's working.

- nokia mobile phone s60 support.

- improved OSX support (dropped pyobjc dependency, improved installer, sysfont now works on OSX).

- pygame.examples + pygame.tests included with pygame. This makes testing easier, and also makes learning pygame more fun and easy.

- cleanup of examples, and addition of new examples.

- new tools to aid in development of pygame itself, better compilation documentation.

- py2app, and py2exe support improved.


I used pygame a lot back in college and had a lot of fun doing it, but... hasn't someone on the project noticed the god awful website yet? That thing is embarrassing!


They seem to have removed most of the reasons I didn't like it: PyObjC dependency, crappy OS X support, and py2app weirdness. I still prefer the design of pyglet (http://www.pyglet.org/), but this looks like a good release.



I use pygame every day, so I'm pretty excited about this new update. Great work, pygame team.




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