I used pygame a lot back in college and had a lot of fun doing it, but... hasn't someone on the project noticed the god awful website yet? That thing is embarrassing!
They seem to have removed most of the reasons I didn't like it: PyObjC dependency, crappy OS X support, and py2app weirdness. I still prefer the design of pyglet (http://www.pyglet.org/), but this looks like a good release.
- many, many fixes and improvements. The largest amount of changes has gone into this release than any other pygame release.
- bug fixes for backwards compatibility issues introduced in pygame 1.8.x series. old games like solarwolf and libraries like PGU work again.
- experimental camera webcam module (still in development).
- experimental midi module based on portmidi and pyportmidi (99% complete).
- experimental gfxdraw module based on SDL_gfx (including AA circles, textured polygons and other goodness).
- python3, and python3.1 support mostly completed. Some modules still remain to be completed - but mostly it's working.
- nokia mobile phone s60 support.
- improved OSX support (dropped pyobjc dependency, improved installer, sysfont now works on OSX).
- pygame.examples + pygame.tests included with pygame. This makes testing easier, and also makes learning pygame more fun and easy.
- cleanup of examples, and addition of new examples.
- new tools to aid in development of pygame itself, better compilation documentation.
- py2app, and py2exe support improved.