I'm glad I'm not the only one there. Although some apps a quick search will show that it's worth it (Paper by 53 comes to mind).
Which is something I find interesting: people talk about "discovery" and reviews of apps being difficult. You're on a device that's sole purpose is internet connectivity! Use the browser, Luke!
Not sure if you know it, but there is zero information on the internet for the wast majority of apps. Even if there are reviews, they are done by people who played for five minutes and then wrote something as fast as possible.
I wanted to play (and buy) a game the other day. It turned out that unless friend brought and recommended, there is no way to learn about gameplay, difficulty, length, whether there are in app purchases or not etc. The only way to learn those things is to buy and then find out you do not like the game or that it is very short.
It was not big deal for me, I googled for couple of hours and them brought nothing.
There are hundreds of games being published every day and only maybe 1% of them are any good. That IS discovery problem and it is problem mainly for game developers. Since customers like me have no way to distinguish between those good games and bad games, we buy something random and then see.
The result is that good and bad games earn the same, since they are largely brought on random. The main losers are here good games developers.
I suppose I don't personally get enough apps to have found that myself; usually if there's an app I'm considering it's fairly simple to find a decent review, but they are bigger names.
I wonder if there is a solution for that then? The same way as things like Polygon keep on top of standard games, a mobile focused review site that has far higher quality than regular "review sites" (that yeah, most of which are pretty terrible).
Which is something I find interesting: people talk about "discovery" and reviews of apps being difficult. You're on a device that's sole purpose is internet connectivity! Use the browser, Luke!