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I don't mind at all when a game is free for the first few level but then asks you to pay to unlock the full version. It's basically the same as the old shareware model, giving you an option to try out the game before purchasing. It's only when paying money actually becomes part of the game that I start to feel ripped off.


I agree with you. However, most consumers just play the free part and then move on to the next game. Everyone's busy, and there are so many games to try!

Sadly I find myself feeling the same way (as a consumer). I don't really want to pay > $5 for a game. Yet, I don't like microtransactions... so I generally just play the free part of a game until I get bored and move on.


Yes, but then again, you're probably not the type that spends ANY money for IAP (not judging you, am like that too). Now consider people that DO spend money on IAP, wouldn't it be much better if that money is utilized properly? Wouldn't it be much better if those people aren't being scamemd and milked dry, but intead are being given a rich gaming experience for that money?

PS: i recently ran in to a game for people like you and me. They give you the premium stuff for unlocking a few (surprisingly achievable) achievements. Yay devs! (Its BADLAND)




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