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I was working at E.A., on the 3DO console no less, when one day in early January of '94 one of the guys brought in a copy of Doom. That was the end of any productivity at E.A. for at least a week while that game erupted like a brush fire through E.A. advanced technology group.



I always wanted to have a 3DO back then. Sadly I didn't have the money and they were initially kinda hard to come by in Germany. I loved the concept and idea. Too bad it never amounted to much.




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