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My game cheat story starts way, way back, playing Wizardry on the Apple II. In this game, you go through a dungeon, killing monsters and collecting treasure and experience. Fun, but slow going. So I found out where in memory these values are stored and started manipulating them, giving myself tons of experience and new treasures.

Everything went fine until I put in an invalid treasure value which apparently caused some random memory locations to be modified, corrupting the game. Unfortunately, game state was written back to the same floppy disk that holds the game itself, rendering the game unplayable.

Fortunately, I could borrow a second floppy drive, borrow an uncorrupted copy of the game, and repair the game with a disk-to-disk copy. Unfortunately, I plugged in the disk drive connector crooked, sending -12 volts into a chip on the controller board that didn't want -12 volts. The result was a "pop" and a disk controller that no longer worked. Needless to say, my father wasn't happy.

Finding the problem was easy - it was the chip with a square hole blown out of it where the silicon had vaporized. Unfortunately getting a replacement chip wasn't easy when you live in the middle of nowhere. So I built a replacement circuit on a solderless breadboard and wired it into the controller board, and everything worked fine until I could get the proper replacement chip.

TL;DR: cheat at games and you will be punished




I guess its a half full / half empty thing. You wrote:

TL;DR: cheat at games and you will be punished

And yet I would haver written it, "Cheat at games and you will learn all sorts of cool things." :-)


It is either scary or hilarious how many programmers were created by the desire to cheat in video games.


Kens was being poetic.


I know :-)


> TL;DR: cheat at games and you will be punished

I would rather say that the moral of this story is: "cheat at games and learn more about computers and electronics than you ever thought possible".


Neat story. I guess cheating by trial and error doesn't work so well when the impact of an error is physical...

I got into programming through cheating. When I was a little kid I wanted to win at some ZX Spectrum game - Treasure Island Dizzy or something like that. Fortunately, Your Sinclair magazine published a guide on how to PEEK and POKE your way to unlimited lives. That blew my mind, and I credit my interest in the inner workings of computers back to that experience :)


But, did you beat Andrew's evil incarnation, Werdna?


Identify-9 ... yeah, you're welcome. :)




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