Checkout MasterType http://bit.ly/1a03jfe, one of the best selling games of 80s for Apple II, Atari, VIC-20, PC, etc. Sold more than a million copies.
This is same idea with vertical Tetris-like layout with better graphics but little dynamic pacing and learning support.
I worked on Apple II double-res version. Despite bad graphics by current standard, it had two major features:
1. Dynamic learning and pacing
2. Magic Sauce
Sorry "Magic Sauce" is how we described the design factor that made the game much more fun and immersive than it first looks. We spent a lot of time trying to capture and reproduce it in other games but never quite got there.
This is same idea with vertical Tetris-like layout with better graphics but little dynamic pacing and learning support.
I worked on Apple II double-res version. Despite bad graphics by current standard, it had two major features:
1. Dynamic learning and pacing 2. Magic Sauce
Sorry "Magic Sauce" is how we described the design factor that made the game much more fun and immersive than it first looks. We spent a lot of time trying to capture and reproduce it in other games but never quite got there.