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Ask HN: What IDE does John Carmack of id Software use? Visual Studio?
5 points by yclove on June 18, 2009 | hide | past | favorite | 9 comments
Does anybody know? I want to start writing my own 3d engine and don't know what IDE do start with. Is he developing on Windows? Thank you for helping me out - this is a great community.


20 seconds in google turned up an ask slashdot from '99 where he claims to use msdev because of intellisense and edit-and-continue. He claims to spend time regularly in each of the big three oses. And that the bsp code for doom was written in objective-c(so more than likely not written in VS.)

Here recently he is porting games to iPhone some how I doubt he used VS to do that. It rather sounds like he is a right tools for the job sort of fellow, and doesn't stick to one dev environment.


For Iphone Dev, you can use the msdev environment. They now have a wrapper for asp.net and C# for the Iphone environment. Its quite nice actually. Its a lot better than objective C.


Any relevant links?



How sad that someone's modded you down for asking for a reference and I for providing one. There's about 30 apps in the App Store right now written in .net and compiled into a native binary using Novell's tools.


I thought it was pretty sad too. I'm assuming it was some pesky teenager. Get off my lawn!


This is like saying, "I want to be funny like Johnny Carson, does anyone know what brand of tie he wears?"


The ide is just a tool.

Concerning learning 3d programming, NeHe is a good place to start with : http://nehe.gamedev.net/ .


He uses cat to write stuff directly to /proc/kcore




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