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>Every pattern, layer, feature or tool that you introduce in a project, makes it more complex,

That really shouldn't be true.

A pattern is simply a commonly used way of solving a common problem. If you're picking one that make it more complex, then you've picked the wrong pattern. The reason that I could do the example I talked about in my original post in 10 minutes was because it was a bog-standard design pattern designed to solve exactly the issue that the software needed. Amongst the many reasons why it took the developer 2 days was the fact that they had to pretty much reinvent this pattern from first principles.

Equally, if you're introducing a tool that doesn't simplify something that you'd need to do/build manually then you shouldn't be introducing that tool.




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