But too young to know writing code and speccing data structures on paper (and/or napkins...) was quite common before airplane-friendly computers were available? (And for a long time after, really; ubiquitous ownership of laptops is a quite recent thing).
"I wrote all my code on paper in hexadecimal. I couldn't afford an assembler to translate my programs into hexadecimal bytes, I did it myself. Even my BASIC interpreter is all hand written. I'd type 4K into the Apple I and ][ in about an hour. I, and many others too I think, could sit down and start typing hexadecimal in for a SMALL program to solve something that occured or something that somebody else wanted. I'd do this all the time for demos. I certainly don't remember which hexadecimal codes are which 6502 instructions any longer, but it was a part of life back then."
When I started my programming career, my first boss did not know how to use a text editor. He could perform a randomizing routine in his head but he trembled at using a text editor -- he still used punched cards and/or a mainframe utility that emulated a punch card. And lots of programmers coded first on columnar grid paper (shades of green and white, demarcations at 8, 12, 16 to help you indent properly.
My community college still had us writing C on huge tablets of that IBM grid paper in the late 90s. I can't imagine writing huge amounts of production-worthy code that way.
I coded the entire linux operating system in one hour. Why can't you do something just as amazing with the same amount of time?
"but appropriation of work isn't relevant at all!!!!!" Of course it's relevant. The prodding doesn't work if the justification for the prodding is a lie.
For a lot of people, writing on a whiteboard with 4 prospective employers breathing down their neck is totally different than sitting on a plane or in a quiet corner alone with some paper to write on.