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I don't think you measure system speed by summing up cores clock speed.

Also your question can not be answered anyway because nobody have access to XBOX One systems



why not? assuming 100% paralalism, isn't it simply the amount of computations you can do in a certain period of time?


Well there are other things to consider like cache size which I'm sure is much larger.

Plus a lot of the load will be put onto the graphics processor.




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