Not only is WebGL not declarative, but how do you handle rendering text and having the browser know that it's text?
While HTML/CSS has serious compatibility and expressive issues, it's moving in the right direction very quickly. WebGL will be fantastic for gaming and visualizations, I think it is very much inferior for web pages & applications.
While HTML/CSS has serious compatibility and expressive issues, it's moving in the right direction very quickly. WebGL will be fantastic for gaming and visualizations, I think it is very much inferior for web pages & applications.