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While there are some $60 titles that are so good you can justify paying that much for a mere 10 hours of play, most are not worth nearly that much due to lack of replayability. If everyone keeps buying lousy games for full price the companies will keep producing lousy games because they don't need to be creative. I think many gamers have realized this and that is why indie games have been cropping up everywhere lately. I paid $10 for minecraft and have gotten hundreds of hours out of it so the cost is small per hour.


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