This reads like they were in a hurry. How many of us have written crazy debugging lines? There seems to be a morbid desire to crawl gh source code for obscure wtfs and expose the coder as a Bad Programmer. This line is in an oss project, enter an issue, fork it, and submit a pull-request. Way more productive way of wtf mining than submitting ssomething to community ridicule.
Looks like it's preventing most exceptions of that type from being logged. That would make sense if it's the type of exception likely to repeat itself constantly (until addressed). Using a random number as a gate is easier than measuring/throttling the rate that you're logging at.
Seems fine...until you realise that this is the condition to exit early, it's still logging 90% of the time which is almost certainly not the desired behavior.
Not to mention _ok is a terrible name for that variable, and it's only ever being used as a negation. Why isn't it called _error or something?
I can't figure out why some developers love writing lines of code like that. It's like they think there is a cost for every line of code so they attempt to use the fewest lines possible while making their intent difficult to discern without comments.
I had a young developer work for me that did this all the time. He was actually quite brilliant - but he would put sometimes 20 statements into one line of code that would scroll past the end of the screen. It was difficult to discern intent but even worse it was impossible to debug. I asked him several times if he was taking his programming style from:
`but he would put sometimes 20 statements into one line of code`
This is why Python's PEP8 recommends an 80 char limit on line length. Not because at column 81 the code magically becomes more complicated, but because if you're struggling to make it all fit on one line, it's probably a good sign that you need to factor out some complexity.
Although you could certainly still write extremely terse (read: unreadable) code with less than 80 chars per line.