It still makes very little sense for a game, as C/C++ have a broader spectrum (in both tooling and target audience).
Most of these game clones predate OSX/iOS (which popularized Obj-C) by a large margin.
It still makes very little sense for a game, as C/C++ have a broader spectrum (in both tooling and target audience).
Most of these game clones predate OSX/iOS (which popularized Obj-C) by a large margin.