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Great post. The only thing I was missing is finding out whether you managed to do it in one day after all (including all the research?)


Essentially yes. Day one had all the ghost AI's and power pellets and lives and death. No sound and no score, though. It was completely made possible by the game engine (Löve) and the excellent Pac-Man analysis by other authors like Chad Birch.

You can see the exact state of the game at day one:

git clone git@github.com:tylerneylon/pacpac.git

git checkout 4abf17ca62dffd2ac3245f6ab06cc28fb9021791

You can return to the latest commit later via:

git checkout master

You can get the game engine (required to play) from http://love2d.org .




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