3D is not "real". The output of 3D apps are projected onto a 2D screen (VR goggles not withstanding, but even then, there are simply two outputs projected onto two 2D screens).
Wolfenstein has rasterization, just like a "real" 3D engine does. Its engine happens to be optimized for certain viewpoints, which makes it "2.5D", but it still gives a crude approximation of 3D, just like every other "3D" game.
This particular version of Wolfenstein 3D is actually rendered using standard 3D techniques in OpenGL. It's just low on detail and the ability to look up/down.
Who thought that? Todd never looked at Apple's App Store.
PS: Wolfenstein 3D doesn't have a real 3D engine anyway.